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ATOMEGA

As a 3D Artist with Ubisoft, I was tasked with the aesthetics of 4 new maps for Atomega. This included texture work, particles and set dressing for each map to have a unique look and feel within the games blocky style. I also created marketing images for the steam page.
The end result were the maps "VOID" "TEMPLE" "ASCENT" and "LIMBO"